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SeethingSwarm
"The only constant thing in this universe is change."

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Primal Planet DEMO update#2

Posted by SeethingSwarm - December 9th, 2024


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Hello, Dinovanians!


The second update for the Primal Planet demo is live, and it’s packed with improvements, new features, and some much-needed bug fixes. Thank you for all your feedback, it’s been a great help in making the game better! Let’s dive into what’s new:


🐠 A little more variety of small fish to bring life to the waters

🌳 Rare Spirit Trees that grant a Skill Point (there are 2 in the demo, can you find them both?)

🎵 New music tracks for certain intense parts


💾 Permanent save function - finally, your progress is here to stay

🌪️ Walljumping has been fine-tuned for a smoother experience

🏃 Roll-jump momentum now carries through the entire jump

📜 Polish and Spanish translations have been added, and Finnish translation has been improved (more languages on the way)


🧱 No more roll-jumping into walls and getting stuck

❌ Fixed the exploit allowing walljumping straight up due to "coyote time"

🤝 Co-op backgrounds now display properly at the edges when the camera zooms out

⚡ Prevented barriers from going into a flashing loop after being hit. I couldn’t fully reproduce this bug, but I believe I’ve addressed the root cause. Let me know if it still happens!


As always, thank you for playing and for all your feedback, it makes a huge difference! If you run into any issues or have suggestions, feel free to share them. I can’t wait to hear what you think of this update!


Seethingswarm

Primal Planet’s developer


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Comments

Hey, I've been playing your Earth Taken games and I think you are pretty underrated. Keep up the good work!