Hello, Dinovanians!
The second update for the Primal Planet demo is live, and it’s packed with improvements, new features, and some much-needed bug fixes. Thank you for all your feedback, it’s been a great help in making the game better! Let’s dive into what’s new:
🐠 A little more variety of small fish to bring life to the waters
🌳 Rare Spirit Trees that grant a Skill Point (there are 2 in the demo, can you find them both?)
🎵 New music tracks for certain intense parts
💾 Permanent save function - finally, your progress is here to stay
🌪️ Walljumping has been fine-tuned for a smoother experience
🏃 Roll-jump momentum now carries through the entire jump
📜 Polish and Spanish translations have been added, and Finnish translation has been improved (more languages on the way)
🧱 No more roll-jumping into walls and getting stuck
❌ Fixed the exploit allowing walljumping straight up due to "coyote time"
🤝 Co-op backgrounds now display properly at the edges when the camera zooms out
⚡ Prevented barriers from going into a flashing loop after being hit. I couldn’t fully reproduce this bug, but I believe I’ve addressed the root cause. Let me know if it still happens!
As always, thank you for playing and for all your feedback, it makes a huge difference! If you run into any issues or have suggestions, feel free to share them. I can’t wait to hear what you think of this update!
Seethingswarm
Primal Planet’s developer