One more of the many playable characters in my upcoming game "Enter The Flesh Again".
The butterfly starts its life out as a caterpillar born from an egg; a larva that feeds mainly on zooplankton, mushrooms and fruits.
In the second phase of the butterfly's life-cycle it spins itself into a cocoon or a pupa. It lays dormant and undergoes enormous transformations until it breaks free from its protective shell in the form of a beautiful winged creature that feeds on flower nectar, fruits, mushrooms and zooplankton.
Butterflies pollinate the world and are an essential and integrated part of nature.
Gretgor
As of now, with all the creatures you cited, I can already infer that the game will have a lot of features, but I have no idea how it will actually be played, and that only makes me even more eager! :P
SeethingSwarm (Updated )
I'm glad it makes you want to play the game :)
As soon as the game world is alive and working nicely, I'll make effort to produce some sort of trailer or gameplay video, but for now promo pics will have to do and then, screenshots.
The basic idea of the game is to live through many lifetimes, not just as a human, but as many different kinds of possible creatures. Through these lives your main goal, apart from survival, is to acquire wisdom through certain actions. Discovering specific areas, texts, places or spoken words from other people can also give you wisdom. I'm still working on these elements, but I want there to be many ways for your character to gain wisdom while still providing you with information and knowledge about Buddhism and The Tibetan Book Of The Dead.
During a lifetime you grow older with time. You also grow hungry and need to eat regularly in order to stay alive. You can find vegetables and fruits, mushrooms etc., and you can also hunt other creatures for their meat. Predators will also hunt you. At a certain age, you will grow into an adult and become bigger, stronger and faster. You are then able to find a mate and have children of your own. As a human being things will be more complicated than with other characters, but I haven't started working on them yet so I don't want to say too much.
Between your lifetimes, when you are dead, gameplay takes place in the Bardo. This is a place, or state of mind, described in The Tibetan Book Of The Dead. It is a surreal, fantastic creation of your own thought and this is where your acquired wisdom will come into play. You will use your wisdom to solve puzzles, fight demons and to open your eyes to infinite possibilities. The end goal of the game is to one day finally escape the cycle of death and rebirth by realising certain fundamental truths and becoming enlightened.
That could take a very long time to accomplish.